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DUO-8

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Devlog

  • Hello World
    August 06, 2020 by jesstelford#lua, #pico-8, #debugging
    Off to a rocky start 🤣 The problem was it's literally 1 line of code copied from the #pico8 manual: Turns out `.p8` files have a bunch of metadata I was missing. Had to save from the IDE, then open... Continue reading
  • Naming things is hard
    August 06, 2020 by jesstelford#naming-things, #DUO
    I've picked a name for this project. I wanted to nod to the original, and the fact it's a PICO-8 demake. 📣 Introducing: DUO-8 A quick google & itch search says that's a (surprisingly) unique name... Continue reading
  • What is this?
    August 06, 2020 by jesstelford#demake, #DUO
    So, what game should I make for the PICO-8? I want to do a demake of something fun, with a simple mechanic that doesn't require too much artwork (where I often spend too much time tweaking) 🤔 I pla... Continue reading
  • Picking a platform
    August 06, 2020 by jesstelford#pico-8
    First up in my game development journey is to pick a framework & platform. I really like the idea of working within constraints, and love retro consoles, so I'm going with the PICO-8 ! https:// lexalo... Continue reading
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